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Vox Pop: Implementing GTD for Creative Work?
Merlin Mann | Jul 27 2007
creativepro.com - Getting Design Done Interesting article here by our old pal, Keith Robinson, introducing GTD to creative types. This is a fascinating topic for me, particularly since I sometimes find it difficult to "crank widgets" when it comes to anything creative. Keith's an old hand with this stuff, so it's not surprising that he's developed his own tweaks for Getting Creativity Done. Here's a novel idea:
That's an interesting way to think about contexts. Ordinarily, you'd think of contexts as representing access to a certain kind of tool or as a physical or temporal limitation, whereas Keith is using it almost like a project. This is challenging stuff that my buddy, Ethan, and I end up talking about all the time. We both agree that you can use GTD to "clear the decks" for creative work -- to move aside all the mundane workaday tasks that might keep you from focusing on blocks of time for creative stuff. But we, like a lot of people, both struggle with how (or even whether) to put truly creative work into our GTD systems. What do you think? How are you using GTD for creative work? What do projects and next actions look like for a painter, a screenwriter, or a dancer? What's your best trick for getting creative stuff done? 32 Comments
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I've found that creativity needs...Submitted by Jay Hamilton-Roth (not verified) on July 27, 2007 - 6:23pm.
I've found that creativity needs to be applied to a task at hand (i.e., just being in a "creative space" doesn't often lead to concrete results in GTD). Having deadlines or rigid times to be creative is a good limitation; once you have a target to aim for you can focus your attention on it. A good trick to being creative is understanding the problem, and leaving it alone, then coming back to it. During the "absence" you'll still be background processing it. So, to schedule creative time, I'd suggest scheduling 2 sessions: the first to understand the problem and a later time to start solving it. » POSTED IN:
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