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Open Thread: Developing for Full Screen Mode?
Merlin Mann | Jan 23 2006
Full Screen Mode is a topic that comes up a lot here and abroad -- it's a way to set a given application to operate with as few menus, panels, and other navigational widgets as possible, claiming the entire screen, and enabling the user to focus exclusively on one task without distraction. Essentially, it temporarily hobbles your maddeningly versatile Mac into a machine for doing exactly one thing, being whatever is appearing in your single Full Screen window. And you might be amazed what a nice thing that can be sometimes. It's great for writers in particular, so it's perhaps not surprising that writing applications seem to be leading the Full Screen charge. Although you can also get FSM in Firefox using extensions and in Safari with the help of Saft. So my question, for you Mac developers in the house: I'm curious to learn more about Full Screen mode and how hard it is to make it a part of Cocoa applications. I've gotten the impression that Cocoa has "hooks" in place to hide the Menu Bar and claim all the screen space with a given document's front window, so I'm curious whether it's something that's difficult to implement. I'd love to request it in some favorite applications of mine (Hi, again, Allan!). What do you guys say? Piece of cake or pony? 31 Comments
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The screen width thing is...Submitted by Skud (not verified) on January 23, 2006 - 4:44pm.
The screen width thing is definitely an issue for me as I have a 24" widescreen monitor. Many applications in fullscreen mode are not very usable at that width. Another thing I find to be a related issue is cursor colour. I've used Terminal, SubEthaEdit, and Ulysses in the past for full screen editing, all of them with a light-on-dark colour scheme. Of the three, only Terminal manages to make my mouse cursor visible against the dark background. With the other two, it gets lost. I spend a lot of time frustrated, hunting for it. » POSTED IN:
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